Via Twitter this week I saw the augmented reality game LevelHead Cube... this one made using Blender's video editor.

I wondered if it could be made in Second Life - as a game and also using chroma key to bring it into other environments...
Then via Google Reader I watched a great TED talk on using biology and physics in animation...
This led me to discover the Natural Motion software used in GTA IV and the latest Indiana Jones movie. I had no idea virtual stunt actors had progressed so far. This software also gives NPCs in games the next generation of AI - something for DIM in 2009? Or even in 2008 since it will be loaded onto the SIM PCs...