Sunday, July 13, 2008

Animated Connections

What do Twitter, GTA IV, Google Reader, Indiana Jones and Second Life have in common? Next year's DIM course perhaps...

Via Twitter this week I saw the augmented reality game LevelHead Cube... this one made using Blender's video editor.



I wondered if it could be made in Second Life - as a game and also using chroma key to bring it into other environments...

Then via Google Reader I watched a great TED talk on using biology and physics in animation...

This led me to discover the Natural Motion software used in GTA IV and the latest Indiana Jones movie. I had no idea virtual stunt actors had progressed so far. This software also gives NPCs in games the next generation of AI - something for DIM in 2009? Or even in 2008 since it will be loaded onto the SIM PCs...



Here is the result of me playing with the cube, chroma key and Endorphin - NaturalMotion software. I wonder what could be done with these technologies with a little more thought... and expertise :-)

3 comments:

Anonymous said...

Now that is full of pazaz. Awsome stuff here, although I dont know how augmented reality can be added to a liero game... :)

bug said...

Had a good mess around with endorphin, don't think I'll ever get sick of seeing those people tackle each other. Very nice physics, just a shame the full version costs so much...

party_over_here said...

seems like unprecedented program physics software, could potentialy be more difficult than it appears in the promotional video.

Providing it wasn't too expensive it could be an excellent program for DIM students.